"vault backup: 2026-03-20 14:25:48 from Flow"
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@@ -7,7 +7,8 @@ All stacks run on [[../environments#Environment 1 — Homelab]]. Compose files l
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| Stack | Status | Containers | Tailscale Node |
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|---|---|---|---|
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| [[dockhand]] | Running | 2 | `dockhand.bunny-wyvern.ts.net` |
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| [[minecraft]] | Running | 1 | None (LAN exposed) |
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| [[minecraft]] | **Stopped** | 1 | None (LAN exposed) |
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| [[ark/ark]] | Running | 1 | None (LAN exposed) |
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| [[mealie]] | Running | 2 | `mealie.bunny-wyvern.ts.net` |
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| [[linkwarden]] | Running | 3 | `linkwarden.bunny-wyvern.ts.net` |
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| [[gitea]] | Running | 3 | `gitea.bunny-wyvern.ts.net` |
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@@ -46,7 +46,7 @@ services:
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WARN_ON_STOP: "true"
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ENABLE_CROSSPLAY: "false"
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DISABLE_BATTLEYE: "false"
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# GAME_MOD_IDS: "" # See mods.md — add IDs here when ready
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GAME_MOD_IDS: "1999447172,1609138312,751991809,1404697612,479929837,1984936918,936959483,1967741708,821530042,924933745,771785590,502202937"
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restart: unless-stopped
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```
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@@ -2,7 +2,7 @@
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Server mods loaded via `GAME_MOD_IDS` in the compose file.
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> **Load order matters.** Mods are loaded in the order their IDs appear in `GAME_MOD_IDS`. Content-heavy mods like Primal Fear must go first.
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> **Load order matters.** Mods are loaded in the order their IDs appear in `GAME_MOD_IDS`. Super Structures must go first as other mods may depend on its building framework.
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---
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@@ -16,16 +16,12 @@ Server mods loaded via `GAME_MOD_IDS` in the compose file.
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| 4 | Awesome Spyglass! | 1404697612 | QoL | Shows dino stats, player info, loot, eggs at range |
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| 5 | Lethals Reusables | 1967741708 | QoL | Reusable parachutes/tools; removes durability from hazmat/scuba |
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| 6 | Upgrade Station v1.8i | 821530042 | QoL | Upgrade armor, weapons, and tools beyond base tier |
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| 7 | Primal Fear | 839162288 | Content | Adds tiered dino variants (Toxic → Elemental). PvE focused. |
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| 8 | Improved Dinos | 479929837 | Content | Rare dino spawns with better loot and harder fights |
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| 9 | Shiny! Dinos | 2016338122 | Content | Rare color-variant dinos to hunt and tame |
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| 10 | Immersive Taming | 1251632107 | Content | Hand-feed and interact with creatures to tame; more natural feel|
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| 11 | Higher Difficulty | 687208953 | Content | Raises dino level cap up to 9600 |
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| 12 | Marniimods: Wildlife | 1984936918 | Content | Adds non-dino animals (owls, etc.) with saddles |
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| 13 | The World Turtle | 936959483 | Content | Massive tameable turtle; functions as a mobile base |
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| 14 | Dino Tracker | 924933745 | Utility | GPS device to locate tamed dinos on the map |
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| 15 | More Turrets and Turret Tools | 771785590 | Defense | New turret types with auto-refill capability |
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| 16 | Rideable Dodos | 502202937 | Fun | Makes dodos mountable. Important. |
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| 7 | Improved Dinos | 479929837 | Content | Rare dino spawns with better loot and harder fights |
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| 8 | Marniimods: Wildlife | 1984936918 | Content | Adds non-dino animals (owls, etc.) with saddles |
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| 9 | The World Turtle | 936959483 | Content | Massive tameable turtle; functions as a mobile base |
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| 10 | Dino Tracker | 924933745 | Utility | GPS device to locate tamed dinos on the map |
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| 11 | More Turrets and Turret Tools | 771785590 | Defense | New turret types with auto-refill capability |
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| 12 | Rideable Dodos | 502202937 | Fun | Makes dodos mountable. Important. |
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---
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@@ -65,21 +61,9 @@ Adds an upgrade workbench that lets you push armor, weapons, and tools to higher
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### Content & Creatures
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**Primal Fear** `839162288`
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Massive content mod. Adds tiered dino variants: Toxic, Alpha, Apex, Fabled, Buffoon, Celestial, Demonic, Elder, and Elemental. Each tier is harder to tame but stronger. Boss dinos included. **PvE only — not designed for PvP.** Must be first in mod load order. Incompatible with mods that override vanilla creatures (e.g. Classic Flyers).
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**Improved Dinos** `479929837`
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Spawns rare dino variants with increased difficulty and guaranteed high-quality blueprint drops on kill. Makes the world feel more alive and rewards exploration.
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**Shiny! Dinos** `2016338122`
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Rare, distinctively-colored dino spawns. Inspired by Pokémon shinies. Adds a collectible hunt layer to taming without changing core mechanics.
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**Immersive Taming** `1251632107`
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Replaces the traditional knockout/force-feed taming loop with a trust-based approach — feeding and interacting with creatures over time. More natural feel on PvE servers. Can coexist with standard taming methods.
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**Higher Difficulty** `687208953`
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Raises the server-side dino level cap. Vanilla max is 150; this mod pushes it up to 9600. Pairs well with Primal Fear since tiered dinos need room to scale.
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**Marniimods: Wildlife** `1984936918`
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Adds non-dinosaur animals to the world — owls and others, many with saddles. Fills out the ecosystem beyond the vanilla creature roster.
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@@ -110,7 +94,7 @@ Exactly what it says.
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If using multiple mods, prioritize content mods before QoL mods:
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```
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GAME_MOD_IDS=839162288,1999447172,1609138312,751991809,1404697612,479929837,2016338122,1251632107,687208953,1984936918,936959483,1967741708,821530042,924933745,771785590,502202937
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GAME_MOD_IDS=1999447172,1609138312,751991809,1404697612,479929837,1984936918,936959483,1967741708,821530042,924933745,771785590,502202937
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```
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> Primal Fear (839162288) first. Super Structures (1999447172) second. Adjust order if mod conflicts arise.
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> Super Structures (1999447172) first. Adjust order if mod conflicts arise.
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