feat: add 4 new voice effects (echo, robot, chorus, tremolo)
- Removed MAX_ACTIVE_EFFECTS limit (effects unlimited) - Added echo effect (0-100%): spatial delay/reverb - Added robot effect (0-100%): ring modulation voice - Added chorus effect (0-100%): multiple voices effect - Added tremolo depth (0.0-1.0) and rate (0.0-10.0 Hz): amplitude modulation - Effects apply in order: pitch → speed → echo → chorus → tremolo → robot - Updated /effects command with all 7 effect choices - Updated /effects list to display all 7 effects with emojis - Updated warning system: warns when > 2 active effects - Added validation and formatting for all new effects - Updated voice_manager.py to handle all 7 effect storage/loading Note: Cancel button for processing >10s not yet implemented Note: Queue system needs updating to handle all effect parameters
This commit is contained in:
265
audio_effects.py
265
audio_effects.py
@@ -10,9 +10,10 @@ import numpy as np
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class AudioEffects:
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"""Apply post-processing effects to TTS audio."""
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MAX_ACTIVE_EFFECTS = 2
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# No limit on effects, but warnings shown when > 2 active
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MAX_ACTIVE_EFFECTS = None
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# Effect ranges
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# Effect ranges and defaults
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PITCH_MIN = -12
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PITCH_MAX = 12
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PITCH_DEFAULT = 0
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@@ -21,6 +22,26 @@ class AudioEffects:
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SPEED_MAX = 2.0
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SPEED_DEFAULT = 1.0
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ECHO_MIN = 0
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ECHO_MAX = 100
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ECHO_DEFAULT = 0
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ROBOT_MIN = 0
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ROBOT_MAX = 100
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ROBOT_DEFAULT = 0
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CHORUS_MIN = 0
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CHORUS_MAX = 100
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CHORUS_DEFAULT = 0
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TREMOLO_DEPTH_MIN = 0.0
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TREMOLO_DEPTH_MAX = 1.0
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TREMOLO_DEPTH_DEFAULT = 0.0
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TREMOLO_RATE_MIN = 0.0
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TREMOLO_RATE_MAX = 10.0
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TREMOLO_RATE_DEFAULT = 0.0
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@classmethod
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def apply_effects(
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cls,
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@@ -28,15 +49,25 @@ class AudioEffects:
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sr: int,
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pitch: int = PITCH_DEFAULT,
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speed: float = SPEED_DEFAULT,
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echo: int = ECHO_DEFAULT,
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robot: int = ROBOT_DEFAULT,
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chorus: int = CHORUS_DEFAULT,
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tremolo_depth: float = TREMOLO_DEPTH_DEFAULT,
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tremolo_rate: float = TREMOLO_RATE_DEFAULT,
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) -> tuple[np.ndarray, bool]:
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"""
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Apply effects to audio.
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Apply effects to audio in order: pitch → speed → echo → chorus → tremolo → robot
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Args:
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audio: Input audio array
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audio: Input audio array (1D)
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sr: Sample rate
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pitch: Pitch shift in semitones (-12 to +12, 0 = no shift)
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speed: Speed multiplier (0.5 to 2.0, 1.0 = normal)
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echo: Echo intensity (0-100, 0 = no echo)
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robot: Robot voice intensity (0-100, 0 = no robot)
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chorus: Chorus intensity (0-100, 0 = no chorus)
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tremolo_depth: Tremolo depth (0.0-1.0, 0.0 = no tremolo)
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tremolo_rate: Tremolo rate in Hz (0.0-10.0)
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Returns:
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Tuple of (processed_audio, show_processing_message)
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@@ -48,24 +79,43 @@ class AudioEffects:
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# Validate inputs
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pitch = max(cls.PITCH_MIN, min(cls.PITCH_MAX, pitch))
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speed = max(cls.SPEED_MIN, min(cls.SPEED_MAX, speed))
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echo = max(cls.ECHO_MIN, min(cls.ECHO_MAX, echo))
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robot = max(cls.ROBOT_MIN, min(cls.ROBOT_MAX, robot))
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chorus = max(cls.CHORUS_MIN, min(cls.CHORUS_MAX, chorus))
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tremolo_depth = max(cls.TREMOLO_DEPTH_MIN, min(cls.TREMOLO_DEPTH_MAX, tremolo_depth))
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tremolo_rate = max(cls.TREMOLO_RATE_MIN, min(cls.TREMOLO_RATE_MAX, tremolo_rate))
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print(f"Applying effects - Pitch: {pitch:+d}, Speed: {speed:.1f}x")
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# Apply pitch shift first (if not default)
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# Apply pitch shift first
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if pitch != cls.PITCH_DEFAULT:
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print(f" Applying pitch shift: {pitch:+d} semitones...")
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audio = librosa.effects.pitch_shift(
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audio, sr=sr, n_steps=pitch, bins_per_octave=12
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)
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# Apply speed change second (if not default)
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# Apply speed change second
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if speed != cls.SPEED_DEFAULT:
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print(f" Applying speed change: {speed:.1f}x...")
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audio = librosa.effects.time_stretch(audio, rate=speed)
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# Stretching changes length, so we need to resample to maintain duration
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# Actually, for TTS we want the new speed, so we don't resample back
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# The audio will be shorter or longer based on speed
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# Apply echo third
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if echo > 0:
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print(f" Applying echo: {echo}%...")
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audio = cls._apply_echo(audio, sr, echo)
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# Apply chorus fourth
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if chorus > 0:
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print(f" Applying chorus: {chorus}%...")
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audio = cls._apply_chorus(audio, sr, chorus)
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# Apply tremolo fifth
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if tremolo_depth > 0 and tremolo_rate > 0:
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print(f" Applying tremolo: depth={tremolo_depth:.1f}, rate={tremolo_rate:.1f}Hz...")
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audio = cls._apply_tremolo(audio, sr, tremolo_depth, tremolo_rate)
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# Apply robot voice last
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if robot > 0:
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print(f" Applying robot effect: {robot}%...")
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audio = cls._apply_robot(audio, sr, robot)
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processing_time = time.time() - start_time
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print(f" Effects applied in {processing_time:.2f}s")
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@@ -75,6 +125,110 @@ class AudioEffects:
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return audio, show_message
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@classmethod
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def _apply_echo(cls, audio: np.ndarray, sr: int, intensity: int) -> np.ndarray:
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"""Apply simple echo/reverb effect."""
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if intensity == 0:
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return audio
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# Calculate delay in samples (50-300ms based on intensity)
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delay_ms = 50 + (intensity / 100) * 250
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delay_samples = int((delay_ms / 1000) * sr)
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# Create output array
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output = np.copy(audio)
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# Add delayed copy with decay
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decay = 0.3 + (intensity / 100) * 0.4 # 0.3-0.7 decay factor
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if delay_samples < len(audio):
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output[delay_samples:] += audio[:-delay_samples] * decay
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# Normalize
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max_val = np.max(np.abs(output))
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if max_val > 0:
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output = output / max_val * np.max(np.abs(audio))
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return output
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@classmethod
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def _apply_chorus(cls, audio: np.ndarray, sr: int, intensity: int) -> np.ndarray:
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"""Apply chorus effect using multiple delayed voices."""
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if intensity == 0:
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return audio
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# Number of voices based on intensity (1-3)
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num_voices = 1 + int((intensity / 100) * 2)
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# Base delay (15-30ms)
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base_delay_ms = 15 + (intensity / 100) * 15
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base_delay_samples = int((base_delay_ms / 1000) * sr)
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output = np.copy(audio) * 0.6 # Reduce original to make room for voices
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for i in range(num_voices):
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# Slight pitch variation for each voice (±3%)
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pitch_var = 1.0 + (0.03 * (i - 1))
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try:
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voice = librosa.effects.time_stretch(audio, rate=pitch_var)
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# Slight delay variation
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delay_samples = base_delay_samples + int((i * 5 / 1000) * sr)
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# Mix voice into output
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voice_len = min(len(voice), len(output) - delay_samples)
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if voice_len > 0:
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output[delay_samples:delay_samples + voice_len] += voice[:voice_len] * 0.2
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except Exception as e:
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print(f" Warning: Chorus voice {i+1} failed: {e}")
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# Normalize
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max_val = np.max(np.abs(output))
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if max_val > 0:
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output = output / max_val * 0.95
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return output
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@classmethod
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def _apply_tremolo(cls, audio: np.ndarray, sr: int, depth: float, rate: float) -> np.ndarray:
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"""Apply tremolo effect (amplitude modulation)."""
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if depth == 0 or rate == 0:
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return audio
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# Create modulation signal
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duration = len(audio) / sr
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t = np.linspace(0, duration, len(audio))
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# Sine wave modulation at specified rate
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modulation = 1.0 - depth * 0.5 * (1 - np.sin(2 * np.pi * rate * t))
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return audio * modulation
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@classmethod
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def _apply_robot(cls, audio: np.ndarray, sr: int, intensity: int) -> np.ndarray:
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"""Apply robot voice effect using ring modulation."""
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if intensity == 0:
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return audio
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# Carrier frequency based on intensity (80-300 Hz)
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carrier_freq = 80 + (intensity / 100) * 220
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# Create carrier signal
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duration = len(audio) / sr
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t = np.linspace(0, duration, len(audio))
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carrier = np.sin(2 * np.pi * carrier_freq * t)
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# Mix original with ring-modulated version based on intensity
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mix = intensity / 100
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robot_signal = audio * carrier
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output = audio * (1 - mix * 0.7) + robot_signal * mix * 0.7
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# Normalize
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max_val = np.max(np.abs(output))
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if max_val > 0:
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output = output / max_val * 0.95
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return output
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@classmethod
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def validate_effect(cls, effect_name: str, value: Any) -> tuple[bool, str]:
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"""
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@@ -83,40 +237,47 @@ class AudioEffects:
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Returns:
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Tuple of (is_valid, error_message)
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"""
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if effect_name == "pitch":
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try:
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pitch = int(value)
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if cls.PITCH_MIN <= pitch <= cls.PITCH_MAX:
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return True, ""
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return (
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False,
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f"Pitch must be between {cls.PITCH_MIN} and {cls.PITCH_MAX} semitones",
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)
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except (ValueError, TypeError):
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return False, "Pitch must be a whole number"
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validators = {
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"pitch": (int, cls.PITCH_MIN, cls.PITCH_MAX, "Pitch must be a whole number", "semitones"),
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"speed": (float, cls.SPEED_MIN, cls.SPEED_MAX, "Speed must be a number", "x"),
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"echo": (int, cls.ECHO_MIN, cls.ECHO_MAX, "Echo must be a whole number", "%"),
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"robot": (int, cls.ROBOT_MIN, cls.ROBOT_MAX, "Robot must be a whole number", "%"),
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"chorus": (int, cls.CHORUS_MIN, cls.CHORUS_MAX, "Chorus must be a whole number", "%"),
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"tremolo_depth": (float, cls.TREMOLO_DEPTH_MIN, cls.TREMOLO_DEPTH_MAX, "Tremolo depth must be a number", ""),
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"tremolo_rate": (float, cls.TREMOLO_RATE_MIN, cls.TREMOLO_RATE_MAX, "Tremolo rate must be a number", "Hz"),
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}
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elif effect_name == "speed":
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try:
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speed = float(value)
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if cls.SPEED_MIN <= speed <= cls.SPEED_MAX:
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return True, ""
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return (
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False,
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f"Speed must be between {cls.SPEED_MIN} and {cls.SPEED_MAX}",
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)
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except (ValueError, TypeError):
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return False, "Speed must be a number"
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if effect_name not in validators:
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return False, f"Unknown effect: {effect_name}"
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return False, f"Unknown effect: {effect_name}"
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type_func, min_val, max_val, error_msg, unit = validators[effect_name]
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try:
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val = type_func(value)
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if min_val <= val <= max_val:
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return True, ""
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unit_str = f" {unit}" if unit else ""
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return False, f"{effect_name.replace('_', ' ').title()} must be between {min_val} and {max_val}{unit_str}"
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except (ValueError, TypeError):
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return False, error_msg
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@classmethod
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def count_active_effects(cls, pitch: int, speed: float) -> int:
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def count_active_effects(cls, **effects) -> int:
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"""Count how many effects are active (non-default)."""
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count = 0
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if pitch != cls.PITCH_DEFAULT:
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if effects.get("pitch", cls.PITCH_DEFAULT) != cls.PITCH_DEFAULT:
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count += 1
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if speed != cls.SPEED_DEFAULT:
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if effects.get("speed", cls.SPEED_DEFAULT) != cls.SPEED_DEFAULT:
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count += 1
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if effects.get("echo", cls.ECHO_DEFAULT) > cls.ECHO_DEFAULT:
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count += 1
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if effects.get("robot", cls.ROBOT_DEFAULT) > cls.ROBOT_DEFAULT:
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count += 1
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if effects.get("chorus", cls.CHORUS_DEFAULT) > cls.CHORUS_DEFAULT:
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count += 1
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if effects.get("tremolo_depth", cls.TREMOLO_DEPTH_DEFAULT) > cls.TREMOLO_DEPTH_DEFAULT:
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count += 1
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# tremolo_rate only counts if depth is also active
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return count
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@classmethod
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@@ -125,6 +286,11 @@ class AudioEffects:
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descriptions = {
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"pitch": f"Changes voice pitch ({cls.PITCH_MIN} to {cls.PITCH_MAX} semitones). Positive = higher/chipmunk, Negative = lower/deeper.",
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"speed": f"Changes speech speed ({cls.SPEED_MIN} to {cls.SPEED_MAX}x). Higher = faster, Lower = slower.",
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"echo": f"Adds echo/reverb ({cls.ECHO_MIN} to {cls.ECHO_MAX}%). Higher = more pronounced echo.",
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"robot": f"Applies robot voice effect ({cls.ROBOT_MIN} to {cls.ROBOT_MAX}%). Higher = more robotic.",
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"chorus": f"Adds chorus effect ({cls.CHORUS_MIN} to {cls.CHORUS_MAX}%). Higher = more voices/depth.",
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"tremolo_depth": f"Tremolo amplitude modulation ({cls.TREMOLO_DEPTH_MIN} to {cls.TREMOLO_DEPTH_MAX}). Higher = more warble.",
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"tremolo_rate": f"Tremolo speed ({cls.TREMOLO_RATE_MIN} to {cls.TREMOLO_RATE_MAX} Hz). Higher = faster warble.",
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}
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return descriptions.get(effect_name, "Unknown effect")
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@@ -143,4 +309,29 @@ class AudioEffects:
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return "1.0x (normal)"
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direction = "faster" if speed > 1.0 else "slower"
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return f"{speed:.1f}x ({direction})"
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elif effect_name == "echo":
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echo = int(value)
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if echo == 0:
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return "0% (off)"
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return f"{echo}%"
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elif effect_name == "robot":
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robot = int(value)
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if robot == 0:
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return "0% (off)"
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return f"{robot}%"
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elif effect_name == "chorus":
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chorus = int(value)
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if chorus == 0:
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return "0% (off)"
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return f"{chorus}%"
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elif effect_name == "tremolo_depth":
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depth = float(value)
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if depth == 0.0:
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return "0.0 (off)"
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return f"{depth:.1f}"
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elif effect_name == "tremolo_rate":
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rate = float(value)
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if rate == 0.0:
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return "0.0 Hz (off)"
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return f"{rate:.1f} Hz"
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return str(value)
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