Publish ATM10 - InA 1.0.0

This commit is contained in:
2026-09-28 19:16:53 -05:00
commit 6d0e69fec3
3895 changed files with 398024 additions and 0 deletions
+276
View File
@@ -0,0 +1,276 @@
{
"item.irons_jewelry.ring": "Anel",
"item.irons_jewelry.necklace": "Colar",
"item.irons_jewelry.invalid_jewelry": "Joia Inválida",
"item.irons_jewelry.recipe": "Pergaminho de Artesão",
"item.irons_jewelry.ruby": "Rubi",
"item.irons_jewelry.sapphire": "Safira",
"item.irons_jewelry.topaz": "Topázio",
"item.irons_jewelry.moonstone": "Pedra da Lua",
"item.irons_jewelry.peridot": "Peridoto",
"item.irons_jewelry.onyx": "Ônix",
"item.irons_jewelry.garnet": "Granada",
"item.irons_jewelry.jewelcrafting_guide": "Joalheria e Você",
"item.irons_jewelry.jewelcrafting_guide.description": "Guia de Gemas e Joias",
"block.irons_jewelry.jewelcrafting_station": "Estação de Joalheria",
"container.irons_jewelry.jewelcrafting_station": "Estação de Joalheria",
"entity.minecraft.villager.irons_jewelry.jeweler": "Joalheiro",
"pattern.irons_jewelry.simple_band": "Anel Simples",
"pattern.irons_jewelry.simple_band.item": "Anel Simples de %s",
"pattern.irons_jewelry.effect_on_hit_ring": "Anel de Resposta (WIP)",
"pattern.irons_jewelry.effect_on_hit_ring.item": "Anel de Resposta de %s",
"pattern.irons_jewelry.gemset_ring": "Anel com Gema",
"pattern.irons_jewelry.gemset_ring.item": "Anel de %s",
"pattern.irons_jewelry.improved_gemset_ring": "Anel com Gema Aprimorado",
"pattern.irons_jewelry.improved_gemset_ring.item": "Anel Aprimorado de %s",
"pattern.irons_jewelry.improved_gemset_ring.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.superior_gemset_ring": "Anel com Gema Superior",
"pattern.irons_jewelry.superior_gemset_ring.item": "Anel Superior de %s-%s",
"pattern.irons_jewelry.superior_gemset_ring.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.tearstone_ring": "Anel de Pedra da Lágrima",
"pattern.irons_jewelry.tearstone_ring.item": "Anel de Pedra da Lágrima de %s",
"pattern.irons_jewelry.tearstone_ring.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.stoneplate_ring": "Anel de Placa de Pedra",
"pattern.irons_jewelry.stoneplate_ring.item": "Anel de Placa de Pedra de %s",
"pattern.irons_jewelry.piglin_signet_ring": "Anel de Sinete Piglin",
"pattern.irons_jewelry.piglin_signet_ring.item": "Anel de Sinete Piglin",
"pattern.irons_jewelry.piglin_signet_ring.guide": "Este padrão pode ser encontrado em Fortalezas do Nether e Bastiões",
"pattern.irons_jewelry.sharpshooter_loop": "Aro de Atirador de Elite",
"pattern.irons_jewelry.sharpshooter_loop.item": "Aro de Atirador de Elite de %s",
"pattern.irons_jewelry.sharpshooter_loop.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.stalwart_ring": "Anel Robusto",
"pattern.irons_jewelry.stalwart_ring.item": "Anel Robusto de %s",
"pattern.irons_jewelry.stalwart_ring.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.simple_chain": "Corrente Simples",
"pattern.irons_jewelry.simple_chain.item": "Corrente de %s",
"pattern.irons_jewelry.simple_amulet": "Amuleto Simples",
"pattern.irons_jewelry.simple_amulet.item": "Amuleto de %s",
"pattern.irons_jewelry.amulet_of_protection": "Amuleto de Proteção",
"pattern.irons_jewelry.amulet_of_protection.item": "Amuleto de Proteção de %s",
"pattern.irons_jewelry.amulet_of_protection.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.barbed_band": "Aro Farpado",
"pattern.irons_jewelry.barbed_band.item": "Aro Farpado de %2$s",
"pattern.irons_jewelry.barbed_band.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.stonehewn_band": "Aro Esculpido em Pedra",
"pattern.irons_jewelry.stonehewn_band.item": "Aro Esculpido em Pedra de %s",
"pattern.irons_jewelry.haggler_ring": "Anel da Pechincha",
"pattern.irons_jewelry.haggler_ring.item": "Anel da Pechincha de %2$s",
"pattern.irons_jewelry.haggler_ring.guide": "Este padrão pode ser trocado com Joalheiros.",
"pattern.irons_jewelry.bane_ring": "Anel do Flagelo",
"pattern.irons_jewelry.bane_ring.item": "Anel do Flagelo de %1$s",
"pattern.irons_jewelry.bane_ring.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"pattern.irons_jewelry.rhinestone_amulet": "Amuleto de Strass",
"pattern.irons_jewelry.rhinestone_amulet.item": "Amuleto de Strass de %1$s-%2$s-%3$s",
"pattern.irons_jewelry.rhinestone_amulet.guide": "Este padrão pode ser encontrado ou trocado pelo mundo.",
"material.irons_jewelry.iron": "Ferro",
"material.irons_jewelry.gold": "Ouro",
"material.irons_jewelry.diamond": "Diamante",
"material.irons_jewelry.amethyst": "Ametista",
"material.irons_jewelry.lapis": "Lápis-Lazúli",
"material.irons_jewelry.silver": "Prata",
"material.irons_jewelry.copper": "Cobre",
"material.irons_jewelry.netherite": "Netherita",
"material.irons_jewelry.emerald": "Esmeralda",
"material.irons_jewelry.ruby": "Rubi",
"material.irons_jewelry.sapphire": "Safira",
"material.irons_jewelry.onyx": "Ônix",
"material.irons_jewelry.topaz": "Topázio",
"material.irons_jewelry.moonstone": "Pedra da Lua",
"material.irons_jewelry.peridot": "Peridoto",
"material.irons_jewelry.platinum": "Platina",
"material.irons_jewelry.brass": "Latão",
"material.irons_jewelry.bronze": "Bronze",
"material.irons_jewelry.allthemodium": "Allthemodium",
"material.irons_jewelry.vibranium": "Vibranium",
"material.irons_jewelry.unobtainium": "Unobtainium",
"material.irons_jewelry.garnet": "Granada",
"material.irons_jewelry.example": "Exemplo",
"part.irons_jewelry.band_simple": "Aro",
"part.irons_jewelry.band_gem": "Aro",
"part.irons_jewelry.band_gem_thin": "Aro",
"part.irons_jewelry.band_gem_superior": "Aro Aprimorado",
"part.irons_jewelry.gem_pointy": "Gema",
"part.irons_jewelry.gem_round": "Gema",
"part.irons_jewelry.gems_side": "Gemas Secundárias",
"part.irons_jewelry.gem_tearstone": "Gema",
"part.irons_jewelry.band_tearstone": "Aro",
"part.irons_jewelry.gem_stoneplate": "Gema",
"part.irons_jewelry.band_stoneplate": "Aro",
"part.irons_jewelry.piglin_signet": "Sinete Piglin",
"part.irons_jewelry.piglin_signet_band": "Aro",
"part.irons_jewelry.band_stalwart": "Aro Robusto",
"part.irons_jewelry.chain_simple": "Corrente",
"part.irons_jewelry.chain_simple_amulet": "Corrente",
"part.irons_jewelry.gem_simple_amulet": "Gema",
"part.irons_jewelry.chain_amulet_of_protection": "Corrente",
"part.irons_jewelry.gem_amulet_of_protection": "Gema",
"part.irons_jewelry.gem_band_barbed": "Gema",
"part.irons_jewelry.band_barbed": "Aro Farpado",
"part.irons_jewelry.stonehewn_band": "Aro",
"part.irons_jewelry.haggler_stone": "Pedra do Pechincheiro",
"part.irons_jewelry.band_bane_ring": "Aro",
"part.irons_jewelry.skull_bane_ring": "Crânio",
"part.irons_jewelry.chain_rhinestone": "Corrente",
"part.irons_jewelry.gem_rhinestone_a": "Strass",
"part.irons_jewelry.gem_rhinestone_b": "Strass",
"part.irons_jewelry.gem_rhinestone_c": "Strass",
"bonus.irons_jewelry.attribute_bonus": "Atributo",
"bonus.irons_jewelry.effect_on_hit_bonus": "Efeito ao Acertar",
"bonus.irons_jewelry.effect_on_hit_bonus.description": "Ao acertar, ganha %s por %s segundos",
"bonus.irons_jewelry.effect_immunity_bonus": "Imunidade a Efeito",
"bonus.irons_jewelry.effect_immunity_bonus.description": "Concede imunidade a %s",
"bonus.irons_jewelry.piglin_neutral_bonus": "Neutralidade Piglin",
"bonus.irons_jewelry.piglin_neutral_bonus.description": "Torna Piglins Neutros",
"bonus.irons_jewelry.on_shield_block_bonus": "Ação ao Bloquear com Escudo",
"bonus.irons_jewelry.on_shield_block_bonus.description": "Ao bloquear com escudo, %s",
"bonus.irons_jewelry.on_projectile_hit_bonus": "Ação ao Acertar Projétil",
"bonus.irons_jewelry.on_projectile_hit_bonus.description": "Ao acertar projétil, %s",
"bonus.irons_jewelry.on_take_damage_bonus": "Ação ao Ser Atacado",
"bonus.irons_jewelry.on_take_damage_bonus.description": "Ao ser atacado, %s",
"bonus.irons_jewelry.on_attack_bonus": "Ação ao Atacar",
"bonus.irons_jewelry.on_attack_bonus.description": "Ao atacar, %s",
"bonus.irons_jewelry.trade_discount_bonus": "Desconto na Troca",
"bonus.irons_jewelry.trade_discount_bonus.description": "Desconto de %s Itens ao trocar",
"bonus.irons_jewelry.trade_discount_bonus.description.singular": "Desconto de %s Item ao trocar",
"bonus_parameter.irons_jewelry.action": "Ação",
"bonus_parameter.irons_jewelry.positive_effect": "Efeito Positivo",
"bonus_parameter.irons_jewelry.negative_effect": "Efeito Negativo",
"bonus_parameter.irons_jewelry.attribute": "Atributo",
"bonus_parameter.irons_jewelry.empty": "Vazio",
"action.irons_jewelry.apply_effect.name": "Aplicar Efeito",
"action.irons_jewelry.apply_effect.self": "Ganhe %s%s",
"action.irons_jewelry.apply_effect.entity": "Infige %s%s",
"action.irons_jewelry.apply_effect.description": "(%s %s, %s)",
"action.irons_jewelry.apply_effect.description_instantaneous": "(%s %s)",
"action.irons_jewelry.knockback.name": "Aplicar Repulsão",
"action.irons_jewelry.knockback.push": "Empurrar %s (%sx Força)",
"action.irons_jewelry.knockback.pull": "Puxar %s (%sx Força)",
"action.irons_jewelry.ignite.name": "Incendiar",
"action.irons_jewelry.ignite": "Incendeia %s por %s",
"action.irons_jewelry.apply_damage.name": "Aplicar Dano",
"action.irons_jewelry.apply_damage.self": "Receba %s de Dano de %s",
"action.irons_jewelry.apply_damage.entity": "Infige %s de Dano de %s",
"action.irons_jewelry.apply_damage.description": "(%s de Dano de %s)",
"action.irons_jewelry.apply_freeze.add.self": "Ganhe %s de Congelamento",
"action.irons_jewelry.apply_freeze.name": "Congelar",
"action.irons_jewelry.apply_freeze.freeze.self": "Congelar-se por %s",
"action.irons_jewelry.apply_freeze.add.entity": "Infige %s de Congelamento",
"action.irons_jewelry.apply_freeze.freeze.entity": "Congela por %s",
"action.irons_jewelry.explode.name": "Criar Explosão",
"action.irons_jewelry.explode": "Cria uma explosão de %s (%s Blocos de Raio)",
"action.irons_jewelry.explode.self": "Emana uma explosão de %s (%s Blocos de Raio)",
"action.irons_jewelry.explode.wind_burst": "Rajada de Vento",
"action.irons_jewelry.heal.name": "Curar",
"action.irons_jewelry.heal": "Cura %s HP",
"action.irons_jewelry.create_items.name": "Criar Itens",
"action.irons_jewelry.create_items.chance": "%s%% de chance de Criar %s %s Itens",
"action.irons_jewelry.create_items": "Cria %s %s Itens",
"action.irons_jewelry.create_items.chance.singular": "%s%% de chance de Criar %s",
"action.irons_jewelry.create_items.singular": "Cria %s",
"tooltip.irons_jewelry.hold_shift" : "[%s] +",
"tooltip.irons_jewelry.part_to_material" : "%s: %s",
"tooltip.irons_jewelry.quality_multiplier" : "x%s Qualidade",
"tooltip.irons_jewelry.parts_header" : "Peças:",
"tooltip.irons_jewelry.bonus_header" : "Bônus:",
"tooltip.irons_jewelry.bonus_header_plural" : "Bônus:",
"tooltip.irons_jewelry.bonus_crafted_header" : "Bônus quando Criado:",
"tooltip.irons_jewelry.bonus_with_source": "%s (De %s)",
"tooltip.irons_jewelry.bonus_with_direct_source": "%s (%s)",
"tooltip.irons_jewelry.bonus_to_source": "%s: %s",
"tooltip.irons_jewelry.bonus_from_part_header": "Bônus da Peça:",
"tooltip.irons_jewelry.quality_to_source": "Qualidade: %s",
"tooltip.irons_jewelry.part_header_with_counter": "%s (%s/%s):",
"tooltip.irons_jewelry.empty": "Vazio",
"tooltip.irons_jewelry.applicable_materials": "Materiais Aplicáveis:",
"tooltip.irons_jewelry.material_cost": "Custo de Material: %s",
"tooltip.irons_jewelry.material_cost_header": "Custo de Material:",
"tooltip.irons_jewelry.material_tags": "Tags de Material:",
"tooltip.irons_jewelry.self": "Próprio",
"tooltip.irons_jewelry.attacker": "Atacante",
"tooltip.irons_jewelry.stored_pattern": "Padrão: %s",
"tooltip.irons_jewelry.use_to_learn": "[%s] para Aprender",
"tooltip.irons_jewelry.already_learned": "Já Aprendido",
"tooltip.irons_jewelry.pattern_already_learned": "%s Já está Aprendido",
"tooltip.irons_jewelry.cooldown": "Recarga: %s",
"tooltip.irons_jewelry.overview_header": "Visão Geral:",
"tooltip.irons_jewelry.jewelry_type_header": "Tipo:",
"damage_type.minecraft.in_fire": "Fogo",
"damage_type.minecraft.campfire": "Fogueira",
"damage_type.minecraft.lightning_bolt": "Relâmpago",
"damage_type.minecraft.on_fire": "Fogo",
"damage_type.minecraft.lava": "Lava",
"damage_type.minecraft.hot_floor": "Lava",
"damage_type.minecraft.in_wall": "Sufocamento",
"damage_type.minecraft.cramming": "Aperto",
"damage_type.minecraft.drown": "Afogamento",
"damage_type.minecraft.starve": "Fome",
"damage_type.minecraft.cactus": "Cacto",
"damage_type.minecraft.fall": "Queda",
"damage_type.minecraft.fly_into_wall": "Cinética",
"damage_type.minecraft.fell_out_of_world": "Vazio",
"damage_type.minecraft.generic": "Genérico",
"damage_type.minecraft.magic": "Magia",
"damage_type.minecraft.wither": "Wither",
"damage_type.minecraft.dragon_breath": "Bafo de Dragão",
"damage_type.minecraft.dry_out": "Secamento",
"damage_type.minecraft.sweet_berry_bush": "Arbusto de Bagas Doces",
"damage_type.minecraft.freeze": "Congelamento",
"damage_type.minecraft.stalagmite": "Estalagmite",
"damage_type.minecraft.falling_block": "Bloco Caindo",
"damage_type.minecraft.falling_anvil": "Bigorna Caindo",
"damage_type.minecraft.falling_stalactite": "Estalactite Caindo",
"damage_type.minecraft.sting": "Picada",
"damage_type.minecraft.mob_attack": "Ataque",
"damage_type.minecraft.mob_attack_no_aggro": "Ataque",
"damage_type.minecraft.player_attack": "Jogador",
"damage_type.minecraft.arrow": "Flecha",
"damage_type.minecraft.trident": "Tridente",
"damage_type.minecraft.mob_projectile": "Projétil",
"damage_type.minecraft.spit": "Cuspe",
"damage_type.minecraft.wind_charge": "Carga de Vento",
"damage_type.minecraft.fireworks": "Fogos de Artifício",
"damage_type.minecraft.fireball": "Bola de Fogo",
"damage_type.minecraft.unattributed_fireball": "Bola de Fogo",
"damage_type.minecraft.wither_skull": "Crânio de Wither",
"damage_type.minecraft.thrown": "Arremessado",
"damage_type.minecraft.indirect_magic": "Magia",
"damage_type.minecraft.thorns": "Espinhos",
"damage_type.minecraft.explosion": "Explosão",
"damage_type.minecraft.player_explosion": "Explosão",
"damage_type.minecraft.sonic_boom": "Estrondo Sônico",
"damage_type.minecraft.bad_respawn_point": "Design de Jogo Intencional",
"damage_type.minecraft.outside_border": "Borda",
"damage_type.minecraft.generic_kill": "Genérico",
"damage_type.apothic_attributes.bleeding": "Sangramento",
"damage_type.apothic_attributes.cold_damage": "Frio",
"damage_type.apothic_attributes.fire_damage": "Fogo",
"damage_type.apothic_attributes.detonation": "Detonação",
"damage_type.apothic_attributes.current_hp_damage": "HP Atual",
"ui.irons_jewelry.guide_book.table_of_contents" : "Índice",
"ui.irons_jewelry.guide_book.table_of_contents_materials" : "Materiais",
"ui.irons_jewelry.guide_book.table_of_contents_patterns" : "Padrões",
"ui.irons_jewelry.guide_book.pattern_select_hint" : "Selecione uma peça para mais informações",
"ui.irons_jewelry.quality" : "Qualidade",
"ui.irons_jewelry.primary_part" : "Peça Primária",
"ui.irons_jewelry.primary_part_header" : "Peça Primária:",
"ui.irons_jewelry.primary_part.description" : "Esta peça é usada para determinar a qualidade de toda a joia",
"ui.irons_jewelry.primary_part.innate" : "Este padrão tem um multiplicador de qualidade inato de x%s",
"ui.irons_jewelry.quality.description" : "Quando %s é usado como peça primária em uma joia, a potência de todos os bônus é ajustada por %s",
"ui.irons_jewelry.bonus_type.description" : "Quando uma peça concede o bônus %s, usar %s concede o efeito: %s.",
"ui.irons_jewelry.bonus_type.parameter_description" : "Usa %s do material.",
"ui.irons_jewelry.artisan_scroll_description.unlocked" : "O padrão %s é desbloqueado por padrão e pode ser criado imediatamente em uma %s",
"ui.irons_jewelry.artisan_scroll_description.locked" : "O padrão %s está bloqueado e requer encontrar um %s para aprender.",
"ui.irons_jewelry.artisan_scroll_description.unknown" : "Não há informações adicionais para encontrar este padrão"
}
+230
View File
@@ -0,0 +1,230 @@
{
"item.irons_jewelry.ring": "Перстень",
"item.irons_jewelry.necklace": "Ожерелье",
"item.irons_jewelry.invalid_jewelry": "Непригодное ювелирное изделие",
"item.irons_jewelry.recipe": "Свиток ремесленника",
"item.irons_jewelry.ruby": "Рубин",
"item.irons_jewelry.sapphire": "Сапфир",
"item.irons_jewelry.topaz": "Топаз",
"item.irons_jewelry.moonstone": "Адуляр",
"item.irons_jewelry.peridot": "Оливин",
"item.irons_jewelry.onyx": "Онихион",
"item.irons_jewelry.garnet": "Гранат",
"block.irons_jewelry.jewelcrafting_station": "Ювелирная станция",
"container.irons_jewelry.jewelcrafting_station": "Ювелирная станция",
"entity.minecraft.villager.irons_jewelry.jeweler": "Ювелир",
"pattern.irons_jewelry.simple_band": "Простое кольцо",
"pattern.irons_jewelry.simple_band.item": "Простое %s кольцо",
"pattern.irons_jewelry.effect_on_hit_ring": "Перстень реакции (предмет пока не реализован).",
"pattern.irons_jewelry.effect_on_hit_ring.item": "%s перстень реакции",
"pattern.irons_jewelry.gemset_ring": "Перстень с камнем",
"pattern.irons_jewelry.gemset_ring.item": "Перстень %s",
"pattern.irons_jewelry.improved_gemset_ring": "Улучшенный перстень с камнем",
"pattern.irons_jewelry.improved_gemset_ring.item": "Улучшенный %s перстень",
"pattern.irons_jewelry.superior_gemset_ring": "Превосходный перстень с камнем",
"pattern.irons_jewelry.superior_gemset_ring.item": "Превосходный %s-%s перстень",
"pattern.irons_jewelry.tearstone_ring": "Перстень со слёзным камнем",
"pattern.irons_jewelry.tearstone_ring.item": "Перстень со слёзным камнем %s",
"pattern.irons_jewelry.stoneplate_ring": "Каменный перстень",
"pattern.irons_jewelry.stoneplate_ring.item": "Каменный перстень %s",
"pattern.irons_jewelry.piglin_signet_ring": "Печатка пиглина",
"pattern.irons_jewelry.piglin_signet_ring.item": "Печатка пиглина",
"pattern.irons_jewelry.sharpshooter_loop": "Петля снайпера",
"pattern.irons_jewelry.sharpshooter_loop.item": "Петля снайпера %s",
"pattern.irons_jewelry.stalwart_ring": "Стойкий перстень",
"pattern.irons_jewelry.stalwart_ring.item": "Стойкий перстень %s",
"pattern.irons_jewelry.simple_chain": "Простая цепочка",
"pattern.irons_jewelry.simple_chain.item": "Цепочка %s",
"pattern.irons_jewelry.simple_amulet": "Простой амулет",
"pattern.irons_jewelry.simple_amulet.item": "Амулет %s",
"pattern.irons_jewelry.amulet_of_protection": "Амулет защиты",
"pattern.irons_jewelry.amulet_of_protection.item": "Амулет защиты %s",
"pattern.irons_jewelry.barbed_band": "Шипастое кольцо-перстень",
"pattern.irons_jewelry.barbed_band.item": "%2$s кольцо-перстень",
"pattern.irons_jewelry.stonehewn_band": "Высеченное кольцо",
"pattern.irons_jewelry.stonehewn_band.item": "Высеченное кольцо %s",
"pattern.irons_jewelry.haggler_ring": "Перстень торгаша",
"pattern.irons_jewelry.haggler_ring.item": "%2$s перстень торгаша",
"pattern.irons_jewelry.bane_ring": "Перстень погибели",
"pattern.irons_jewelry.bane_ring.item": "%1$s перстень погибели",
"pattern.irons_jewelry.rhinestone_amulet": "Амулет со стразами",
"pattern.irons_jewelry.rhinestone_amulet.item": "%1$s-%2$s-%3$s амулет со стразами",
"material.irons_jewelry.iron": "Железо",
"material.irons_jewelry.gold": "Золото",
"material.irons_jewelry.diamond": "Алмаз",
"material.irons_jewelry.amethyst": "Аметист",
"material.irons_jewelry.lapis": "Лазурит",
"material.irons_jewelry.silver": "Серебро",
"material.irons_jewelry.copper": "Медь",
"material.irons_jewelry.netherite": "Незерит",
"material.irons_jewelry.emerald": "Изумруд",
"material.irons_jewelry.ruby": "Рубин",
"material.irons_jewelry.sapphire": "Сапфир",
"material.irons_jewelry.onyx": "Онихион",
"material.irons_jewelry.topaz": "Топаз",
"material.irons_jewelry.moonstone": "Адуляр",
"material.irons_jewelry.peridot": "Оливин",
"material.irons_jewelry.platinum": "Платина",
"material.irons_jewelry.brass": "Латунь",
"material.irons_jewelry.bronze": "Бронза",
"material.irons_jewelry.allthemodium": "Всемодий",
"material.irons_jewelry.vibranium": "Вибраний",
"material.irons_jewelry.unobtainium": "Юнабтайний",
"material.irons_jewelry.garnet": "Гранат",
"material.irons_jewelry.example": "Экземпляр",
"part.irons_jewelry.band_simple": "Кольцо",
"part.irons_jewelry.band_gem": "Кольцо",
"part.irons_jewelry.band_gem_thin": "Кольцо",
"part.irons_jewelry.band_gem_superior": "Улучшенное кольцо",
"part.irons_jewelry.gem_pointy": "Драгоценный камень",
"part.irons_jewelry.gem_round": "Драгоценный камень",
"part.irons_jewelry.gems_side": "Дополнительный драгоценный камень",
"part.irons_jewelry.gem_tearstone": "Драгоценный камень",
"part.irons_jewelry.band_tearstone": "Кольцо",
"part.irons_jewelry.gem_stoneplate": "Драгоценный камень",
"part.irons_jewelry.band_stoneplate": "Кольцо",
"part.irons_jewelry.piglin_signet": "Печатка пиглина",
"part.irons_jewelry.piglin_signet_band": "Кольцо",
"part.irons_jewelry.band_stalwart": "Стойкое кольцо",
"part.irons_jewelry.chain_simple": "Цепочка",
"part.irons_jewelry.chain_simple_amulet": "Цепочка",
"part.irons_jewelry.gem_simple_amulet": "Драгоценный камень",
"part.irons_jewelry.chain_amulet_of_protection": "Цепочка",
"part.irons_jewelry.gem_amulet_of_protection": "Драгоценный камень",
"part.irons_jewelry.gem_band_barbed": "Драгоценный камень",
"part.irons_jewelry.band_barbed": "Шипастое кольцо",
"part.irons_jewelry.stonehewn_band": "Кольцо",
"part.irons_jewelry.haggler_stone": "Камень торгаша",
"part.irons_jewelry.band_bane_ring": "Ободок",
"part.irons_jewelry.skull_bane_ring": "Череп",
"part.irons_jewelry.chain_rhinestone": "Цепочка со стразами",
"part.irons_jewelry.gem_rhinestone_a": "Страза",
"part.irons_jewelry.gem_rhinestone_b": "Страза",
"part.irons_jewelry.gem_rhinestone_c": "Страза",
"bonus.irons_jewelry.attribute_bonus": "Атрибут",
"bonus.irons_jewelry.effect_on_hit_bonus": "Эффект при ударе",
"bonus.irons_jewelry.effect_on_hit_bonus.description": "Получение %s на %s секунд при ударе.",
"bonus.irons_jewelry.effect_immunity_bonus": "Эффект от устойчивости",
"bonus.irons_jewelry.effect_immunity_bonus.description": "Предоставляет устойчивость к %s.",
"bonus.irons_jewelry.piglin_neutral_bonus": "Пиглинское безразличие",
"bonus.irons_jewelry.piglin_neutral_bonus.description": "Заставляет пиглинов быть безразличными к Вам.",
"bonus.irons_jewelry.on_shield_block_bonus": "Действие при блокировании щитом",
"bonus.irons_jewelry.on_shield_block_bonus.description": "При блокировании щитом %s.",
"bonus.irons_jewelry.on_projectile_hit_bonus": "Действие при попадании снаряда",
"bonus.irons_jewelry.on_projectile_hit_bonus.description": "При попадании снаряда %s.",
"bonus.irons_jewelry.on_take_damage_bonus": "Действие при атаке",
"bonus.irons_jewelry.on_take_damage_bonus.description": "При атаке %s.",
"bonus.irons_jewelry.on_attack_bonus": "Действие при атаке",
"bonus.irons_jewelry.on_attack_bonus.description": "При атаке %s.",
"bonus.irons_jewelry.trade_discount_bonus": "Торговая скидка",
"bonus.irons_jewelry.trade_discount_bonus.description": "Скидка %s предметам при сделке.",
"bonus.irons_jewelry.trade_discount_bonus.description.singular": "Скидка %s предмету при сделке.",
"action.irons_jewelry.apply_effect.name": "Применить эффект",
"action.irons_jewelry.apply_effect.self": "Даёт %s%s",
"action.irons_jewelry.apply_effect.entity": "Причиняет %s%s",
"action.irons_jewelry.knockback.name": "Применить отбрасывание",
"action.irons_jewelry.knockback.push": "Отбрасывание %s (х%s сила)",
"action.irons_jewelry.knockback.pull": "Притягивание %s (х%s сила)",
"action.irons_jewelry.ignite.name": "Поджечь",
"action.irons_jewelry.ignite": "Поджечь %s на %s секунд",
"action.irons_jewelry.apply_damage.name": "Применить урон",
"action.irons_jewelry.apply_damage.self": "Получение %s %s ед. урона",
"action.irons_jewelry.apply_damage.entity": "Причинить %s %s ед. урона",
"action.irons_jewelry.apply_freeze.add.self": "Получение %s ед. замерзания",
"action.irons_jewelry.apply_freeze.name": "Замерзание",
"action.irons_jewelry.apply_freeze.freeze.self": "Заморозить себя на %s секунд.",
"action.irons_jewelry.apply_freeze.add.entity": "Причинить %s ед. замерзания.",
"action.irons_jewelry.apply_freeze.freeze.entity": "Замораживает на %s секунд.",
"action.irons_jewelry.explode.name": "Создать взрыв",
"action.irons_jewelry.explode": "Создать %s ед. взрыва (дальность %s блоков).",
"action.irons_jewelry.explode.self": "Излучать взрыв %s (дальность %s блоков).",
"action.irons_jewelry.explode.wind_burst": "Порыв ветра",
"action.irons_jewelry.heal.name": "Исцеление",
"action.irons_jewelry.heal": "Исцеляет %s здоровья",
"action.irons_jewelry.create_items.name": "Создать предметы",
"action.irons_jewelry.create_items.chance": "%s%% шанс создать %s %s предметов",
"action.irons_jewelry.create_items": "Создать %s %s предметов",
"action.irons_jewelry.create_items.chance.singular": "%s%% шанс создать %s",
"action.irons_jewelry.create_items.singular": "Создаёт %s",
"tooltip.irons_jewelry.hold_shift": "[%s] +",
"tooltip.irons_jewelry.part_to_material": "%s: %s",
"tooltip.irons_jewelry.quality_multiplier": "х%s качество",
"tooltip.irons_jewelry.parts_header": "Компоненты:",
"tooltip.irons_jewelry.bonus_header": "Бонус:",
"tooltip.irons_jewelry.bonus_header_plural": "Бонусы:",
"tooltip.irons_jewelry.bonus_crafted_header": "Бонусы, когда создан:",
"tooltip.irons_jewelry.bonus_with_source": "%s (От %s)",
"tooltip.irons_jewelry.bonus_with_direct_source": "%s (%s)",
"tooltip.irons_jewelry.bonus_to_source": "%s: %s",
"tooltip.irons_jewelry.quality_to_source": "Качество: %s",
"tooltip.irons_jewelry.part_header_with_counter": "%s (%s/%s):",
"tooltip.irons_jewelry.empty": "Пусто",
"tooltip.irons_jewelry.applicable_materials": "Применяемые материалы:",
"tooltip.irons_jewelry.self": "На себя",
"tooltip.irons_jewelry.attacker": "Нападающий",
"tooltip.irons_jewelry.stored_pattern": "Шаблон: %s",
"tooltip.irons_jewelry.use_to_learn": "[%s], чтобы изучить.",
"tooltip.irons_jewelry.already_learned": "Уже изучен.",
"tooltip.irons_jewelry.pattern_already_learned": "%s уже изучен.",
"tooltip.irons_jewelry.cooldown": "Перезарядка: %s секунд.",
"damage_type.minecraft.in_fire": "Огонь",
"damage_type.minecraft.on_fire": "Огонь",
"damage_type.minecraft.campfire": "Костёр",
"damage_type.minecraft.lightning_bolt": "Гроза",
"damage_type.minecraft.lava": "Лава",
"damage_type.minecraft.hot_floor": "Лава",
"damage_type.minecraft.in_wall": "Удушение",
"damage_type.minecraft.cramming": "Расплющивание",
"damage_type.minecraft.drown": "Утопление",
"damage_type.minecraft.starve": "Голод",
"damage_type.minecraft.cactus": "Кактус",
"damage_type.minecraft.fall": "Падение",
"damage_type.minecraft.fly_into_wall": "Кинетика",
"damage_type.minecraft.fell_out_of_world": "Пустота",
"damage_type.minecraft.generic": "Обычный",
"damage_type.minecraft.magic": "Магия",
"damage_type.minecraft.wither": "Иссушение",
"damage_type.minecraft.dragon_breath": "Драконье дыхание",
"damage_type.minecraft.dry_out": "Удушение",
"damage_type.minecraft.sweet_berry_bush": "Куст сладких ягод",
"damage_type.minecraft.freeze": "Замерзание",
"damage_type.minecraft.stalagmite": "Сталагмит",
"damage_type.minecraft.falling_block": "Падающий блок",
"damage_type.minecraft.falling_anvil": "Упавшая наковальня",
"damage_type.minecraft.falling_stalactite": "Обрушившийся сталактит",
"damage_type.minecraft.sting": "Ужаление",
"damage_type.minecraft.mob_attack": "Атака",
"damage_type.minecraft.mob_attack_no_aggro": "Атака",
"damage_type.minecraft.player_attack": "Игрок",
"damage_type.minecraft.arrow": "Стрела",
"damage_type.minecraft.trident": "Трезубец",
"damage_type.minecraft.mob_projectile": "Снаряд",
"damage_type.minecraft.spit": "Плевок",
"damage_type.minecraft.wind_charge": "Ветер",
"damage_type.minecraft.fireworks": "Фейерверк",
"damage_type.minecraft.fireball": "Огненный шар",
"damage_type.minecraft.unattributed_fireball": "Огненный шар",
"damage_type.minecraft.wither_skull": "Череп Визера",
"damage_type.minecraft.thrown": "Снаряд",
"damage_type.minecraft.indirect_magic": "Магия",
"damage_type.minecraft.thorns": "Шипы",
"damage_type.minecraft.explosion": "Взрыв",
"damage_type.minecraft.player_explosion": "Взрыв",
"damage_type.minecraft.sonic_boom": "Звуковой удар",
"damage_type.minecraft.bad_respawn_point": "Продуманный игровой дизайн",
"damage_type.minecraft.outside_border": "Граница",
"damage_type.minecraft.generic_kill": "Обычный",
"damage_type.apothic_attributes.bleeding": "Кровотечение",
"damage_type.apothic_attributes.cold_damage": "Холод",
"damage_type.apothic_attributes.fire_damage": "Огонь",
"damage_type.apothic_attributes.detonation": "Взрывание",
"damage_type.apothic_attributes.current_hp_damage": "Текущее здоровье"
}